Wednesday, November 5, 2014

How Batman Arkham Asylum Changed Everything

I have recently been playing through Batman Arkham Asylum on my PS3 and it has come to my attention that we owe so much to this title for games that we have today.  BAA was probably the first licensed game that succeeded in every category: Story, Graphics, game play, and even voice acting.  It is because of this that we have gotten successful sequels as well as other decent licensed video games such as the recent Shadow of Mordor that copied BAA's combat system.  Comic book games, especially, have seen some of the worst adaptations, which includes the dark knight himself.  Stinkers such as Superman 64, Batman Begins, Batman Dark Tomorrow, Almost any X-Men game, and Aquman on Xbox just to name a few.

Comic book's should be easy to put into games based on the simple fact that the stories are written, characters have powers and attacks, and each villain is a easy boss battle waiting to happen.  However all the games I listed before failed and failed miserably.  The biggest issues those previous games had were the controls.  For some reason it was hard to program the different powers and give the user controls that didn't make it horrible to play.  Cameras were terrible and the lack of open worlds caused the most problems as powers had to be limited as a result.  The biggest culprit of this has been Superman, who has yet to see one single good game created off of his property.  No one can get the flying mechanic right ruining the most essential part any Superman game could have.  There is one game series that almost got it completely right and hasn't been seen or heard from since and that is the Spiderman 2 video game that many thought before BAA was the best comic book game. Opened world web-slinging was done perfectly and honestly Superman could take note.  Add in BAA combat and you have the perfect Superman game.
With Rocksteady, who developed BAA, being done after Batman Arkham Knight, many are wondering if they might tackle a different DC character or a bunch in a Justice League game in time for the Justice League movie that comes out in 2017.  All I want is a good Superman game and I believe Rocksteady could do it.

What Comic book games have you thought have been done well? Bad?  Who should make a new comic book game?  What characters should be used?

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